Real Ivy generates Ivy and climbing plants using the colliders in your scene as a base on which to grow, climb and adapt, and can be used to create amazing growth animations at runtime.
You can create your plants either at design time, run time, or a combination of both in which you pre-bake your ivy in editor, and then grow it over time in your game.
Major Changes for V2:
You can use any shader with the generated meshes, so if you have a specific shader for vegetation then it will be compatible with this tool.
To use Real Ivy you only have to:
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